Nomad Sand Gush build

Sand Gush

A

Desert warrior centered around Sand Gush for excellent mobility and AoE. S9 buff: damage scaling increased from 13 to 15 per skill point.

A
Speedfarm
B
Boss
A
Leveling
~2 min read

Skills & Mechanics

Main: Sand Gush+

Sand Gush (primary AoE, damage 13->15 per point S9 buff)

Core
AoE Rotation+

Sand Gush (max) / Oasis Aura / Mystic Sand / Sand Vortex

AoE

Skill Tree Allocation

These layouts show the available builder point spread for this build. Check each preset's confidence label before treating it as a source-verified import.

EndgameAll-PurposeReconstructed

Endgame Core Setup

Sand Gush is the endgame core, with Mystic Sand, Oasis Aura, and Sand Vortex carrying the sustained clear loop.

The Vagabond tree stays empty in this preset because the current endgame notes do not support a trustworthy secondary-tree allocation yet.

Vagabond

Blade Strike

0/20

Eye of Ra

0/20

Flying Scimitar

0/20

Healing Sunrays

0/20

Chainslice

0/20

Rupture

0/20

Scimitar Charge

0/20

Hemorrhage

0/20

Phantom Blade

0/20

Wanderer

Sand Carver

1/20

Cloud of Sand

1/20

Sand Tremors

1/20

Sand Entombment

10/20

Mystic Sand

14/20

Sand Gush

20/20

Dissipating Tornado

1/20

Oasis Aura

14/20

Sand Vortex

16/20

Build Setup

Recommended Relics

Resistance relicsIntelligence relicsDoT damage relics

Core Equipment

Weapon
Sand-scaling weaponBIS
Alt: AoE and DoT bonuses, Intelligence
Armor
Campaign drop gearBIS
Alt: Items dropped during campaign sufficient for leveling
Helmet
Resistance-focused helmBIS
Alt: Intelligence + Vitality balance
Shield
Desert shieldBIS
Alt: Resistance + Vitality
Gloves
Intelligence glovesBIS
Alt: DoT damage %
Boots
Movement speed bootsBIS
Alt: Intelligence + All Resist
Amulet
Intelligence/Vitality amuletBIS
Alt: Balanced affixes for survivability and damage
Ring
Resistance ringBIS
Alt: Intelligence + DoT damage
Charm
Intelligence charmBIS
Alt: DoT damage / Resistance charm

FAQ

When should I respec into Sand Gush?+

At Level 16 — respec all skills and stats into Sand Gush. This is the build's first major power spike.

Do I need to farm gear for this build?+

Campaign drops are sufficient for leveling. Endgame may require dedicated farming for optimal charms and gear.

What changed in S9?+

Damage scaling increased from 13 to 15 per skill point, and synergy changed from Cloud of Sand to Sand Entombment.

Should I use Cloud of Sand or Eye of Ra for early leveling?+

Cloud of Sand is Int-based, Eye of Ra is Str/Vit-based. Choose based on your stat allocation preference.

Skill Rotation

  1. Act 1 to Level 16: early leveling skill (Cloud of Sand or Eye of Ra)
  2. At Level 16: respec all skills and stats into Sand Gush
  3. Level 40-100: master Sand Gush, Oasis Aura, Mystic Sand, Sand Vortex

Pros & Cons

Pros

  • + Excellent mobility combined with AoE attacks
  • + Clear power spikes at levels 16 and 40 for smooth progression
  • + Balanced stat distribution works well
  • + S9 damage buff (13->15 per point)

Cons

  • Requires respeccing at power spike levels for optimal performance
  • Early game (pre-Level 16) less impactful than S-tier starters

Data Sources

Data verified on 2026-05-12 · S9 Incarnation

Found incorrect data, outdated content, or have a suggestion? Let us know and we will review it.

Report an issue