Devil Horn

Gain increased Life Replenish for a short period!

How to use this reference

This is a historical record from the May 12, 2026 Wiki dataset, not a Season 10 recommendation. Devil Horn is classified as chance when struck. Check that activation condition against your actual skill setup before comparing its effect with another relic.

Compare the recorded effect and trigger chance below at matching levels. A damage figure is not a DPS estimate: the dataset does not establish cooldown, proc frequency, or current patch scaling. Test one relic change at a time with the same skill setup and difficulty.

Hero Siege Devil Horn relic artwork

Description

Gain increased Life Replenish for a short period!

Chance when Struck

Ability

Satanic Replenishment+

Gain increased Life Replenish for a short period!

Stats by Level

Level 1Trigger chance: 10% · Effect: Life Replenish by 25%
Level 5Trigger chance: 10% · Effect: Life Replenish by 125%
Level 10Trigger chance: 10% · Effect: Life Replenish by 250%

Compare the same activation type

Devil Horn

Gain increased Life Replenish for a short period!

  • Recorded level 1: trigger chance 10%; Life Replenish by 25%
  • Recorded level 5: trigger chance 10%; Life Replenish by 125%
  • Recorded level 10: trigger chance 10%; Life Replenish by 250%
Dragon Shield

Breathe burning flames dealing Fire Damage Igniting enemies struck on fire.

  • Recorded level 2: trigger chance 10%; Fire Damage: 15, Burning Damage: 32.50%
  • Recorded level 16: trigger chance 10%; Fire Damage: 451, Burning Damage: 67.50%
  • Recorded level 50: trigger chance 10%; Fire Damage: 3958, Burning Damage: 152.50%
Helm of Chaos

Powerful warcry which deals Arcane Damage and Stuns enemies around you.

  • Recorded level 2: trigger chance 5%; Arcane Damage: 28, Stun Duration: 1.1s
  • Recorded level 16: trigger chance 5%; Arcane Damage: 803, Stun Duration: 2.5s
  • Recorded level 50: trigger chance 5%; Arcane Damage: 6956, Stun Duration: 5.9s
Jungle Vial

Strikes on you have a chance to unleash toxic fissures on all enemies around you dealing Poison Damage and Poisoning them.

  • Recorded level 2: trigger chance 8%; Poison Damage: 46, Poisoned Damage: 34.50%
  • Recorded level 16: trigger chance 8%; Poison Damage: 1413, Poisoned Damage: 90.50%
  • Recorded level 50: trigger chance 8%; Poison Damage: 12385, Poisoned Damage: 226.50%

Alternatives share an activation category, not a confirmed power ranking. Compare rows with the same recorded level; damage, healing, duration, and resource effects are different outcomes and cannot be ranked by their numbers alone.

Data source and limits

Adapted from Hero Siege Wiki: Devil Horn, contributed by the Wiki community. Licensed Wiki text is reused under CC BY-SA 4.0; our adaptations of that text are shared under the same license. Descriptions and values have been reorganized into this reference. Game artwork has separate rights.

Drop location: not established by this dataset. These historical values have not been verified against the current patch.

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